// materials.js import * as THREE from 'three'; /** * Применяет стандартный матовый материал ко всем мешам объекта * @param {THREE.Object3D} object - объект сцены или room * @param {Object} options - {color, roughness, metalness} */ export function applyMatteMaterial(object, options = {}) { const color = options.color !== undefined ? options.color : 0xffffff; const roughness = options.roughness !== undefined ? options.roughness : 1; const metalness = options.metalness !== undefined ? options.metalness : 0; object.traverse((child) => { if (child.isMesh) { child.material = new THREE.MeshStandardMaterial({ color, roughness, metalness }); child.castShadow = true; child.receiveShadow = true; } }); }