From ce32b4923f75e9e2d552098a6d8e21f34fd62ed8 Mon Sep 17 00:00:00 2001 From: Oleg Tolchin Date: Tue, 21 Jul 2026 21:35:33 +0300 Subject: [PATCH] --- js/lights.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/js/lights.js b/js/lights.js index de457eb..a4e94e7 100644 --- a/js/lights.js +++ b/js/lights.js @@ -8,14 +8,14 @@ RectAreaLightUniformsLib.init(); * Базовый свет сцены (Ambient + Directional) */ export function setupLights(scene) { - const ambient = new THREE.AmbientLight(0xffffff, 0.8); + const ambient = new THREE.AmbientLight(0xffffff, 0.3); scene.add(ambient); const key = new THREE.DirectionalLight(0xffffff, 0.2); key.position.set(0, 0, 0); scene.add(key); - const fill = new THREE.DirectionalLight(0xffffff, 0.2); + const fill = new THREE.DirectionalLight(0xffffff, 0.5); fill.position.set(0, 0, 0); scene.add(fill); } @@ -43,7 +43,7 @@ export function setupRoomLights(room) { 80, // distance Math.PI / 4, // angle 0.5, // penumbra - 1.5 // decay (физически корректный) + 1.5 // decay (физически корректный) ); spotObject.add(spotLight);